android app crashes for no logical reason
hello, i have a problem with crashing.
im making a game for android for a year now, and just lately i noticed it started crashing. i have spent last days on looking for a solution, but with no success.
adb logcat spams with "unloading 0 unused serialized files", and its not possible to see anything there. when the app crash, all i got is "app has died".
would be easier if i knew when would it crash, but sometimes you can play 20 minutes without crash, and sometimes it crashes after 1 minute. im already tired and i am at the point where i consider dropping project. im really demotivated.. my game uses 8x8px textures, and instantiates quite a lot objects while loading a level (max 400 blocks per level. blocks are like in minecraft, with 8x8px texture). and during attacks it instantiates 1 to 8 the same gameobjects. and it is too much to handle for a snapdragon 820 device with 4gb of ram.
i really would appreciate any help, i can provide build or source code..
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