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Question by
WoodenTable · Aug 21, 2018 at 12:22 AM ·
c#animationnetworkingik
Trouble with animation with Forge Networking Remastered in MP
Hi, how do I send animations over the network with Forge Networking Remastered?
So there used to be a serialized field "[NetSync]" but it is no longer in FNR, so you have to use the fields in the NCW(Network Contract Wizard) so I made the necessary fields(Forward, backward, left, Right (floats)) which are the keys to making the animation animate from one another. So I did that then made them talk from client to server but for some reason it does not animate.
would anyone know how to make animations work over client and server with FNR?
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