Question by 
               sushi5000 · Jul 11, 2020 at 07:45 AM · 
                shadershadersfog of war  
              
 
              Shader Masking Question
I am trying to implement a basic fog of war. I have made a dynamic line of sight mesh but have very little knowledge with shaders. I would like for the whole world to be tinted almost black and have the created mesh mask color into the scene. I cant seem to wrap my head around shaders. What is the best way to do this?

 
                 
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