Question by
sethi-sahil27 · May 02 at 11:35 AM ·
unityeditorvirtualfatal-errorgc.collect
fatal error in gc virtualalloc remapping failed
Using unity version 2020.3.6f1 and facing this issue. The project uses a lot of 3D objects and this happens when the models are being resized, re positioned or creating prefabs. This happens in edit mode even when only around 2-3 objects are present at a time. I usually delete the object from the scene once the work is done.
Specs: 1050Ti, i7-7700HQ, 16GB ram
Please help, this is causing a lot of problems and delay in development.
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