- Home /
WebGL shadows problem
Hi everybody, i have problem with shadows, when i build my project for webGL. Shadows look great in the editor, but after build, and run looks horrible.
Screenshot_1 is from editor Screenshot_2 is from webGL
Anybody knows what i'm doing wrong?
Thanks
screenshot-2.jpg
(233.9 kB)
screenshot-1.jpg
(249.5 kB)
Comment
Hello Raynoko,
I've got the same problem with my shadow in webGL, did you fix it ?
Thanks
Answer by Schubkraft · Jul 07, 2015 at 02:31 PM
WebGL is limited to OpenGL ES 2.0 aka the stuff that runs on old mobile devices. You can improve the shadow quality a bit in the Quality Settings of your project but it is not going to be a nice as in the editor.
WebGL 2.0 is based on ES 3.0 which offers more in that regard but it is still going be quite a while for that to manifest in released browsers.