Question by
DigitalOddity · Jan 16, 2019 at 04:30 PM ·
spritepixelation
Weird missing pixels in SVG images,
Recently I learned about the SVG support Unity now has and wanted to give it a go and everything was going well. Being an SVG of course allows it to have great quality no matter how I resize it. But there is this one issue, they are mixing pixels. When I say missing pixels I mean random black pixels along the edge of pieces of an image when it should be filled with a particular color. Here is an example of the mixing pixels:
Vs the actual image I did in Adobe Illustrator:
These lines are non existent in illustrator or in previews of the image and I have been unable to figure out what it is. ,
screen-shot-2019-01-16-at-112222-am.png
(435.6 kB)
screen-shot-2019-01-16-at-112244-am.png
(256.5 kB)
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