How Do I Stop Grass (And Bushes etc.) Moving Across The Map
So I've been playing around with Unity a bit and the grass seems to move all across the map. It seems to be a problem with the swaying of the grass because it moves in time with the swaying of the grass.
Because it's quite hard to tell you what my problem is through text, I've filmed the problem. Here's a link to it: https://youtu.be/35MeVEF3Gvg
Any help is appreciated :)
I'm not sure, but what I think may be the problem is that you are using the details placement function of the terrain with the bushes. So Unity thinks these bushes are tuffs of grass and is, as you said, 'moving in time with the swaying of the grass'. The best solution I can think of is to use the tree placing function with the bushes you are using. I don't know if this will work. Hope this helps though...