Unity 2018 Google Cardboard Native - brightness is decreased
I'm using Unity 2018 and google cardboard in XRSettings, and I have a problem with Galaxy S8.
When in VR mode, S8 brightness will be decreased significantly and I don't know how to fix this.
Here example picture when I test with S8 - brightness is decreased:
With another devices - brightness is OK:
Please, help me how can I fix this problem !!!
Thank you for your reading.
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