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Question by
ArmyAntsStudios · Jan 16, 2019 at 02:29 AM ·
tilemappathfindingchasemovment
trying to do pathfinding for my guard in 2d grid
so i been trying to make a stealth game for a game jam and i'm trying to make it so the guard follows the player and it's grid base, but i been trying to all night and day and still haven't found a salutation to my problem, can anyone help? i tryed Astar library and all i got was this
Comment
Could you paste your existing code? And what exactly is your problem? Does your guard not follow the player? Or is it too fast / too inaccurate?