Question by
TomLuther · Jun 28, 2017 at 06:20 PM ·
rigidbody2dcollision detectiononcollisionenterrigidbody.velocity
OnCollision2D not accessing rigidbody velocity
im trying to make an enemy change direction each time it hits a wall. I don't know why the oncollisionenter2d function can't change this. The debug message it printed but I cant find away of inversing the velocity. It seems to work if I put the code in the update function (object changes direction each frame) Any help appreciated, thank you.
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