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I can't choose MacOS as target build in Unity 5.6.6f2
I am trying to build my game for the MacOS in the event that I cannot bring my windows computer and have to use a mac laptop from my school to showcase my video game. The only problem is that Unity 5.6.6f2 won't let me choose MacOS as a target build, it only has Windows as an option. Reinstalling Unity like guides have said does not prompt a window to check additional builds you can add onto Unity. The Unity Hub also does not have the capability of granting me access to building in MacOS although some guides said so (?).
How would I be able to achieve building in MacOS on 5.6.6f2?
Answer by dan_wipf · Jan 15, 2019 at 08:20 AM
well in this thread they're talking about this problem, I guess it's a 5.5/5.6 version of Unity related Problem. but might the solution downloading every BuildSupport could solve the Problem.. (comment from u-i)
https://forum.unity.com/threads/mac-build-support-is-missing.449881/
if nothing works, could you possibly upgrade your project to a newer version of Unity?
and something else, isn't there a dropdown on the BuildTab where you can choose the finaltarget?
if I download Unity 5.6.6 again from the Hub, will the mac build be added as an extension to that of the existing preferences I have for the Unity 5.6.6 I currently downloaded, or will the new download wipe everything and have Unity 5.6.6 fresh?
The target build is only showing windows as I have said. Also, I am now in Unity Hub and there is no download for Unity 5.6.6 and the add components prompt to only the 201x versions
well i can’t tell you for sure, but i know that you can have several unity installs(diffrent versions) on one system. if you download unity 5.6.6 from the archives, can’t you just select everything but not the editor to install?
Answer by xxmariofer · Jan 15, 2019 at 08:23 AM
When using unity hub this window should prompt
well thats true for most every version of unity but not for 5.5 and 5.6
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