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Question by HunterKrech · Mar 01, 2013 at 06:33 AM · c#androidguimobile

How to scale different GUI objects to fit screen size ANDROID

Hi, i was just wondering if there is an easy way to just auto scale all you GUI elements. for instance I know when your creating an Rect you can just use Screen.width/2 and so on, but when it comes to gui text objects, scaling font, and gui textures etc. is there a way that you can just scale everything out?

-thanks in advance for any help!

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Answer by Lav-patel · Mar 01, 2013 at 07:01 AM

void OnGUI() { GUI.matrix = Matrix4x4.TRS(Vector3.zero, Quaternion.identity, new Vector3(1.0f Screen.width / 1024, 1.0f Screen.height / 768, 1));

//CODE of GUI.... set button,score,texture }

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