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Question by
blaforest · Jan 12, 2019 at 06:01 AM ·
sceneunityeditorscene-loading
Strange behavior: Default scene reloads itself automatically over the previous one
Hi,
I have a weird situation now where after an timeout exception from a 3rd party plugin (in occurence, Photon Bolt, but I don't know why it would have anything to do with this), the default scene (build index 0) suddenly reload over the previous one.
This creates a mess because the default scene contains our main singleton and should never reload at any time.
Moreover, the callstack does not show anything interesting.
Anybody ever experimented such a weird behavior?
Thanks,
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