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Make a simple tree
I have, in my opinion, the greatest idea for a game EVER. Sadly i am not an artist. Luckily, good looks is not something I look for in a game. I decided to make my game with simple multicolored cylinders, cubes, capsules, and spheres. This way i don't waste my time making it look good, i get to get down to the gameplay.
I recently got a book that is teaching me all sorts of new things. One of the things is TERRAINS. I have never used terrains before, and likewise i want to be able to make easy things with it.
I got to making trees. I wanted to make my own trees, (yes i know that there are tons of free trees out there, but they would look a little out of place in a world of spheres and cubes.). So I quickly created a prefab of a brown cylinder (the trunk), and a green cube (the leaves). The Cube is a child of the cylinder.
I created a new tree and put my prefab in the create tree box box. Then my makeshift tree was displayed on the screen in the trees box. all seemed well until i started painting.
Boom i shower a trees here in there and when i went in only the cylinder was there. can you not make trees with child objects??? Is there an easy way i could get around this, and am i doing something wrong.
Thanks for all the help
Quishtay all the way
why not just make it a normal gameobject ins$$anonymous$$d of a tree? I don't think it'll change the way it looks
this would, however, do away with being able to "paint" it into your scene.
Please, anyone if you could help me find the answer to this problem that would be great, I don't want to down vote anyone, but this was not really an answer.
Please, anybody?
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