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Unity iOS app too large
Hello guys, I have a problem with Unity when installing the IPA on the iPhone.
My IPA is 37MB, the size is more than 300MB when installed on iPhone. Even if the IPA is smaller, the size is still more than 300MB.
Some smaller apps get to around 200MB when installed, unlike Android APK, which does not increase size when installed on the phone.
Can you please tell me, how can I reduce the size on the iPhone and if there's a way that has anything to do with Unity regarding the code or anything like that?
Thanks a lot.
Do you have Pro? You could do set the stripping option, but if the IPA is 37$$anonymous$$B and the app takes up 300$$anonymous$$B when installed I would imagine you have a lot of data, so I can't see that helping having sufficient impact.
What's the level data you have?
How are you measuring the size - if you look in iTunes it should give you a size. Our IPA is around 40$$anonymous$$B and the size reported in iTunes is around 100$$anonymous$$B and we have quite a large game.
Yes, I have the Pro version.
If I have an empty Unity project with no assets in it, the IPA file is 5.9$$anonymous$$B, but the size is still more than 300$$anonymous$$B when installed on iPhone.
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