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Question by Skullboy1407 · Jan 10, 2019 at 03:42 PM · texturematerialnoobimportingimporting assets

Importing textures ,Low quality textures import

Hello,

Bit of a n00b so please forgive me.

I want to import textures (in an fbx file) from keyshot into unity to have one nice 3D catapult.

In keyshot:

In unity:

I currently have no idea why this is happening or how to fix it.

I export the 3d object from keyshot as a fbx file and put into unity however when I do it has no materials. So i extract textures then extract materials and apply them but get the result you see...

Current debugging steps used: Use better higher detail texture. Use different shader (including legacy shaders). Use texture on a different object

Any help will be greatly appreciated.

[1]: /storage/temp/130896-goodrender.png

[2]: /storage/temp/130897-badrender.png

,Hello,

Wonder if anyone can help I have made a catapult and textured it in keyshot. I then export as fbx and import to unity. However my textures do not show up. So after some digging I think I had to export textures and export materials in the inspector -> materials tab. So i do that and then apply said textures however it looks no where near as detailed as in keyshot.

Current steps to fix: Use a different texture found online (higher quality) "Compress Assets on Import" Editor quality settings Types of shader (including legacy)

Bit new at unity so please do forgive me for any n00b mistakes.

In unity:

In keyshot:

goodrender.png (189.6 kB)
badrender.png (290.3 kB)
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Answer by Skullboy1407 · Jan 13, 2019 at 04:50 PM

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