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How to keep the audio playing between scene changes or level restarts when audio clip attached to main camera?
OK so i have added an audio source to the main camera and attached an audio clip to it.Now when my player dies the level reloads and so does the music.But i want the music to continue playing.All the solutions i found were related to the audio source playing from a separate game object for the audio.
So this is the best way: separate inside-scene gameobjects and gameobjects going through scenes. Why don't you want to do it?
Answer by abssuper20 · Aug 23, 2017 at 04:03 PM
Because if I go far away from the audio source or game object the audio will fade.Shouldnt it be better to have it attached to the camera which will follow the player
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