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Question by
overunity3d · Aug 21, 2011 at 04:50 AM ·
gameobjectinstantiatetransformrigibody
Instantiate rigidbody, transform or gameobject?
I have seen scripts do this either way. What is the diff?
And maybe this will straighten me out on my 'Fire and Forget' problem.
Thanks in advance.
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Best Answer
Answer by Ziad · Aug 21, 2011 at 05:00 AM
not much diff. if u instantiated a rigidbody it will have the properties of a rigidbody and u instantiated a transform it will have the properties of a transform etc. this depends on what kind of object do u want to instantiate
And a gameobject has all the properties of all the components of that gameobject?