My movement animation doesnt respect my scroll rect
Hey all, So I'm making a 2d idle, more or less a factory incremental. The basics is that I have a top-down scroll rect to scroll from the top of the factory (cash/sales section) to the bottom (scrolls past 8 different income generators). I have a Cart object on the side of the screen that roles through the factory, picking up material as it does. this is where my problem is. The cart moves up and down with a simple vector, stops when it loads, etc. but when the cart is moving, it doesnt respect it's location in my scroll rect. If it starts moving, then I scroll as it moves, is keeps moving at the pace it already was, not according to where it would be with the scroll rect, if that makes sense.
Any idea how I could fix this? Thanks in advance.
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