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Shift + KeyCode.Equals works in Unity Editor but not on WebGL build
Hi!
This is quite strange problem. I have many key combinations in my game (Shift+1, Shift+5, AltGr+2...) and they work perfectly in Editor and on browser window. Only the combination KeyCode.LeftShift + KeyCode.Equals fails to work when playing the WebGL build on browser even though it works perfectly in Editor.
I am using Finnish keyboard and the symbol I want to get is '?'. I tested which KeyCode would get me there and found out that KeyCode.Equals does the job. As I described above, it works in Unity Editor. Any thoughts on this? I don't have a clue what could cause this behaviour on WebGL. The code should not have any errors.
same problem on Standalone mac build. CTRL + F5 works in editor, not on a standalone build
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