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Question by Shlomito · Jun 21, 2020 at 05:42 PM · buildbuild-errorbuild error

Can't build game for WebGL

When trying to build my game, I got these errors:

Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2\Runtime\NetworkDiscovery.cs(317,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock' Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2\Runtime\NetworkDiscovery.cs(348,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock' Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2\Runtime\NetworkDiscovery.cs(388,30): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock' Library\PackageCache\com.unity.multiplayer-hlapi@1.0.2\Runtime\NetworkDiscovery.cs(449,34): error CS0117: 'NetworkTransport' does not contain a definition for 'SetMulticastLock' Library\PackageCache\com.unity.analytics@3.3.2\DataPrivacy\DataPrivacyButton.cs(28,13): warning CS0618: 'Application.ExternalEval(string)' is obsolete: 'Application.ExternalEval is deprecated. See https://docs.unity3d.com/Manual/webgl-interactingwithbrowserscripting.html for alternatives.' Error building Player because scripts had compiler errors Build completed with a result of 'Failed' UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) UnityEditor.BuildPlayerWindow+BuildMethodException: 5 errors at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:194 at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:97 UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)

Also some details:

  • It happens only when building for WebGL, when I tried exporting to Windows I had no problem.

  • When trying to build the game it deletes the folder I made for it, in or outside the project folder.

  • It's a very simple, 2D game, if that matters here.


Any help would be appreciated

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