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Question by ElCapitanMarklar · Jan 10, 2013 at 12:47 AM · physicsropesoftbody

Rope / cloth like effect

I'm just starting out with unity and I'm trying to achieve a certain effect but getting stuck.

crappy pic

Basically I'm trying to attach my flat red mesh to another object and then let gravity pull it down so it hangs freely. I can achieve this with the interactive cloth component easy enough but I want this to run on iOS so that's out.

Does anyone know of any tutorials / components that will help me out?

Cheers

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avatar image fafase · Jan 10, 2013 at 12:50 AM 0
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You could use some Hinge Joints. It won't be as good as cloth but it could help a bit.

http://docs.unity3d.com/Documentation/Components/class-HingeJoint.html

One side note, it is not about to look good...

avatar image ElCapitanMarklar · Jan 10, 2013 at 09:45 AM 0
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I looked at this but really want to be able to bend my mesh vs having many hinged planes.

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