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Unity lagging after update?
I've been working on a lightweight game with some friends. Today I updated Unity, and after about 30 minutes of loading time, I was able to edit my project again. But all of a sudden, Unity is being very slow. I try playing the game, and it is running at about 2-3 FPS. The current editor mode is DX11, but I tried forcing it to OpenGL and that only made it much worse. My computer should be able to handle it; I have a GTX 1080, 32 GB of RAM, and an i7-8700K. Can someone please explain what is causing this, and how to fix it? Thanks in advance!
Answer by Adam-Mechtley · May 08, 2018 at 06:24 AM
Hi! Are you using collab? There are some known issues related to collab slowing down the Editor as of 2018.1 (see e.g., https://answers.unity.com/questions/1501970/editor-laggy-and-very-slow.html)
No. I'm not using collab. Thanks for answering though!
Answer by KaiXGT · Apr 11 at 01:25 PM
For me, setting the game window's resolution in the Unity Editor to something lower was all it took for the lag to go away. In my case, I usually tested my game on Full HD and then when I updated I started testing on 16:9 Aspect because Full HD was the cause of the lag.
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