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Question by terry7545 · Apr 23, 2016 at 04:51 PM · meshinspectormodeldirectionanimations

How to change animations direction?

Hi, I'm very rookie on Unity. I downloaded a model "samurai red" from the asset store and in the Inspector > Animations, he is facing on the red line as the image below.

alt text

For some reasons, I want to change his direction on his right side, which means his eyes sight and the red line is vertical. Is there any way to do that? Thanks!

screen-shot-2016-04-23-at-173857.png (134.6 kB)
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avatar image Cherno · Apr 23, 2016 at 05:09 PM 0
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So, you want to rotate the mesh to the right, but keep the forward vector the same? Either make the object the child of another objects, and rotate it accordingly, or edit the model in your 3D modeling application.

avatar image terry7545 Cherno · Apr 23, 2016 at 10:40 PM 0
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Yea I want to rotate the mesh to the right, I thought Unity3D is capable to modify it... maybe creating another child is a good idea, thanks!

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