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Question by
madGlory · Apr 12, 2018 at 08:52 PM ·
scripting problemscript.particlesparticle systemparticleemitter
Is it possible to set one particle system equal to another through script?
Is possible to copy all the values from one particle system to another one through script?
I am aware that you can get each module one by one and change every value one by one, but Im looking for something simple along the lines of:
particleSystem1.emission = particleSystem2.emission;
Comment
if you need to have another particle system that is exactly the same as the original, why not just Instantiate
one?
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