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Question by
anwe · Nov 05, 2011 at 05:54 PM ·
networkingframeairplanephisics
Networking physics problem
I made some weeks ago a simple simulator of airplanes, using the functions AddForce and AddTorque. When I play it in the editor or in the standalone it works well, but when I try to play in a network the game joggle, such as there's a low framerate and when I have opened two windows and I click on one the airplane of that window stand still, while the other goes. Have u got any idea??
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