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Question by Rentrax · Aug 21, 2017 at 12:13 PM · scripting problemcanvasmathdouble

I am showing double on screen and it disappear

I have a canvas where I am showing a strength points. On every exercise you do your strength gets bigger. But sometimes I am adding to strength value like 0.3777753. After some of this operations my strength points are invsible. I want it to show only numbers with one number after comma. Like 5.6 not like 5.651234. It looks like that: alt text

And after some operations my value disappears alt text

Code of the text changer looks like this; using UnityEngine; using UnityEngine.UI; using System.Collections;

public class siła : MonoBehaviour { public static double sila=1; Text text; // Reference to the Text component.

 void Awake ()
 {

     // Set up the reference.
     text = GetComponent <Text> ();

     // Reset the score.;    
 }


 void Update ()
 {
     text.text = "Strength " + sila;
 }

} I am increasing strength with this buttons

zrzut-ekranu-40.png (285.4 kB)
zrzut-ekranu-41.png (285.4 kB)
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Answer by SilverSho0t · Aug 22, 2017 at 04:04 PM

The problem is probably because your text box is too small and to have only one decimal number you need to write this :

void Update ()
{
    text.text = "Strength " + sila.ToString("F1");
}

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