Question by
UserNameIsAlredyTaken · Dec 21, 2018 at 07:36 PM ·
raycastcolliderphysics2d
Is it possible to detect ray collisions only with inner side of an object?
I need rays to comes in objects freely, but collide with it inner sides
Comment
Your answer
Follow this Question
Related Questions
How to ensure raycasts hit colliders inside of trigger colliders on objects that have a rigidbody? 0 Answers
Raycast2D for top-down game not working as expected 1 Answer
2D Collission - Raycast mouseposition efficiently 0 Answers
How to make object with velocity bounce off the obstacles? 0 Answers
How to get the Normal of a collider for orienting an explosion. 1 Answer