- Home /
Question by
Theacesofspades · Jan 06, 2013 at 06:15 AM ·
gameobjectnetworkraycasthitnetwork.destroy
Network.Destroy () Not working.
So i am making this netoworking game and it is just like minecraft at the moment but i plan on tweaking it a ton. But one problem i am having right now is that when i try to Network.Destroy a raycast hit object, it says "could not destroy gameObject because no network View is attached to it." But if i attach a network view to it, the game gets suuuuper laggy and then nothing works. Any ideas on how to destroy the objects?
Comment
Your answer
Follow this Question
Related Questions
HOW TO CHOOSE ONE OF THE PLAYERS AND TRANSFORM IT IN A PREFAB? 2 Answers
How to synchronize GameObjects 2 Answers
[SOLVED] Open GUI with RaycastHit on Gameobject? 0 Answers
Several objects sharing a script 2 Answers
How can I delete or destroy an instance of an object IN A MULTIPLAYER GAME?. 2 Answers