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Question by jmook · Jun 27, 2017 at 06:12 PM · 2d game2d sprites2d animation

How do I get my animation to only play once

I'm trying to get a punch animation to play once after pressing Z, but right now it continues to loop after i let go of the button. I've messed around with the code a bit but it just made different problems instead of fixing this one. My code is below, it's very basic, please help.

  if (Input.GetKey(KeyCode.Z))
  {
      Punch = true;
      anim.SetBool("Punch", true);
  }
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