Failed to re-package resources.
Hey, First i imported https://github.com/unity-plugins/Unity-Admob this admob plugin and it all worked but rewarded video , so the i imported this one https://github.com/googleads/googleads-mobile-unity.And it was just to complicated so i decided to come back to the first one. I entered the same code but when i wanted to build it , i got this error
CommandInvokationFailure: Failed to re-package resources. C:\Users\LazarKaras\AppData\Local\Android\sdk\build-tools\25.0.2\aapt.exe package --auto-add-overlay -v -f -m -J "gen" -M "AndroidManifest.xml" -S "res" -I "C:\Users\LazarKaras\AppData\Local\Android\sdk\platforms\android-26\android.jar" -F bin/resources.ap_ --extra-packages com.google.android.gms.ads.impl:com.google.android.gms.ads:com.google.android.gms.base:com.google.android.gms:com.google.android.gms.safetynet:android.support.v4:com.google.ads.mediation.unity:com.unity3d.ads -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\play-services-ads-11.0.2\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\play-services-ads-lite-11.0.2\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\play-services-base-11.0.2\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\play-services-basement-11.0.2\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\play-services-safetynet-11.0.2\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\support-v4-24.1.1\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\unity-adapter-2.1.0.0\res" -S "C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\unity-ads-sdk-2.1\res"
stderr[ invalid resource directory name: C:\Users\LazarKaras\Documents\Zombiegeddon\Temp\StagingArea\android-libraries\play-services-base-11.0.2\res/drawable-xxhdpi-v4 ] stdout[
] exit code: 1 UnityEditor.Android.Command.Run (System.Diagnostics.ProcessStartInfo psi, UnityEditor.Android.WaitingForProcessToExit waitingForProcessToExit, System.String errorMsg) UnityEditor.Android.PostProcessor.Tasks.TasksCommon.Exec (System.String command, System.String args, System.String workingdir, System.String errorMsg, Int32 retriesOnFailure) UnityEditor.HostView:OnGUI()
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