Question by
ManoTech272 · May 20, 2020 at 12:02 PM ·
lighting2d-platformercollider2d2d-physicscollision2d
How to fix strange 2D colliders behavior?
I have some platforms in my 2d game with colliders and a rigid body. However there seems to be some strange behavior between the character and platforms colliders in which they actually intercept. If you see the video linked bellow, the colliders are drawn using GizmoDraw. You can clearly see them intercepting when the character runs and jumps towards them sideways. How can I fix this issue so that they wont intercept?
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