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How can I make my character run over a cube?
My game world is a cube - floating in space. My character should always move around this cube. So he runs on the cube. He does not fall down. He also can not move outside the cube. He is connected to the cube. When he leaves a cube half, he runs around the corner on the adjacent half.
How can I limit the character in his movement so that he only runs over the cube?
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