OVR Walking Animation trigger.
I am completely new to this stuff, and trying to find answer for weeks. Please help. I am trying to create multiplayer game on Oculus and need full body to be visible to other players. So I created blend tree on walking animation for a character, but can not trigger it, so the character stays in Idle animation. Tried to figure out through scripts, but because I am completely new I can not figure out how to put it together. If it will help, I am using 2D Freeform Directional bend tree and Final IK/VR IK on character, but it makes character look drunk. Please help, if you do not want to answer, please at least send me a link for tutorial or educational portal where I could figure it out.
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