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MostNimbus · Dec 13, 2018 at 04:32 PM ·
unity 5navmeshnavigation
Get path obstacles of navmesh
Hi I was wondering if it is possible in unity bult-in navigation to get object instances that are blocking the path for agent. I needed it to be displayed in log and giving information on why agent can't reach their destinations. As unity doesn't seem to have any standart ways of doing that, maybe there are some other ways? Thanks
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