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Question by Kennyist · Jan 23, 2013 at 06:27 AM · c#guiclass

c# - void method from external class.

Im trying to make a class file that can be called from any other script easily that just displays some text. But i cant get it to work, The class file:

 using UnityEngine;
 using System.Collections;
 
 namespace DevText{
 
     class Dev : MonoBehaviour {
     
         void ShowText()
         {
             GUILayout.BeginArea(new Rect(15, (Screen.height - 20),(Screen.width),50));
             GUILayout.Label("Version: 0.0.1 | build 010 | "+ Application.platform + " | " + Application.unityVersion + " | Kennyist.com ","Version");
             GUILayout.EndArea();
         }
     }
 }

But when i try to use it on another script (does have "Using DevText;") The only option i get is "DevText.Dev" or "dev.Destroy/equals ETC".

How would you go about doing this?

Thanks.

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Answer by KoningStoma · Jan 23, 2013 at 11:10 AM

Use the "static" keyword.

 public static void ShowText()
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avatar image Kennyist · Jan 23, 2013 at 11:20 AM 0
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Ah, thanks that worked.

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Answer by CodeMasterMike · Jan 23, 2013 at 06:29 AM

Try to set public in front of the ShowText function.

 public void ShowText()
 {
   // code...
 }

since I believe it sets it to private by default, if you don't set it yourself.

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avatar image Kennyist · Jan 23, 2013 at 11:06 AM 0
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That hasn't worked either, I've even tried putting the main script in the same namespace but it still does not want to work.

avatar image Wolfram · Jan 23, 2013 at 11:44 AM 0
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You need to make your class public as well:

 public class Dev : $$anonymous$$onoBehaviour {

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