the new update of unity seem to solved the problem
Ball is hitting edges of two colliders,Ball hits edges of the floor
I am working on a minigolf game. I have made sections (straight,turn,hole, etc.) that make it easier to edit and make new tracks. When i align those sections and roll ball on them it hits the edge and bounces back. I tried to adjust Default Contact Offset but i didnt help. Does anyone know how to fix it?
I ran a small test using boxes and a sphere. Addforce to the sphere to roll over a few boxes connected together and didn't see that result.
Are you pieces perfectly aligned? Are the colliders aligned? You can hover your mouse over a vert and hit V, it allows you to perfectly align things.
I'm experiencing the exact same problem. My unity version is 202.3.4f1.
Did you solve this somehow?
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