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Fraps is not recording Unity builds at certain resolutions
I was attempting to take some video of my project, but if I use Fraps on a built project (Build and Run) it is all garbled at 1680 x 1050 resolution. If I record from within the editor it works fine (16 x 10). If I run the build at 1440 x 900 it works too, just seems to go haywire at 1680x1050.
Fraps works fine on everything else at max resolution. I'm running on Win 7 x64, anyone else run into this?
What's your graphics card? What's everything else at max res?
Radeon 4850, I tried a number of games which run at 1680x1050 and fraps records them just fine.
Answer by GameGuy · Dec 31, 2010 at 02:29 PM
Could be the Win Aero Surface, had some problems with it on capturing from screen few month ago. Changing from Aero to Basic fixed my problems.
I think you might be on to something, as it works fine at 1680x1050 in fullscreen but not windowed.
Hmm, nope... even without aero windowed mode just doesn't record correctly at 1680x1050.
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