- Home /
Builded game for android resolution scruwed
When I made my game menu everything seemed fine until I exported it as an apk and runned it on my phone. The UI elements were placed tighter togheter as you can see, some object were also moved a bit to the side. At first I was thinking I screwed up the resolution, but when I installed the apk on a phone with the same resolution I had the same effect.
Does anyone have an idea on what the problem could be? An maybe how to fix this?
Thanks anyway!
Image from Unity scene and editor view.
Image from game on actual phone ( weird text, also other font types ore something )
Your answer
Follow this Question
Related Questions
Unity 5.3 canvas scaling - Android 2 Answers
Aspect Ratios aren't displaying properly on build 1 Answer
Unity canvas keeps changing dimension and position 0 Answers
Setting up Canvas to scale correctly with different resolutions 0 Answers
Two panels to fit the size of the parent panel in Portret mode. 0 Answers