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Reflections missing from material preview?
I'm having an issue with the material preview and the lack of reflections in the inspector. I'm using Unity 2018.2.12f1 though I think I had the same issue in Unity 2017.
I've attached an image to better explain the issue I'm running into.
You can see that the material preview is not showing the same reflections that are showing up in the scene. Even selecting a reflection probe from the scene doesn't update the reflections in the preview.
I've tried changing the probe from baked / realtime / custom, and made sure to bake my lightmaps each time to no effect.
I tried recreating this setup in a brand new project and the same issue occurs. I just can't get reflections to show up in the material preview.
Am I doing something wrong, or is this a bug with Unity?
Answer by OtsegoDoom · Jan 15, 2019 at 02:05 PM
Confirmed that this is a bug in Unity 2018. Apparently it's been fixed in Unity 2019.
Here's the original bug report I was linked to:
https://issuetracker.unity3d.com/issues/metallic-objects-are-very-dark-in-the-preview-window