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2
Question by Hyperion · Oct 05, 2013 at 12:09 AM · guibuttonenableinvisibleoff

Turning off ONE GUI button

Hello Everyone,

I've searched all over the internet for hours and can't find the answer. I want my GUI.Button to disappear when I click it. I can't seem to do it. Using enabled=false turns all GUI off, but I want only the button to disappear. Currently, after I click the button, the rest of my GUI appear, but right over the button, which stays visible.

I appreciate your help. -Hyperion

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avatar image clunk47 · Oct 05, 2013 at 12:21 AM 0
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  • for searching before asking ;)

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Answer by tw1st3d · Oct 05, 2013 at 12:12 AM

Try using a bool.

 using System.Collections;
 using UnityEngine;
 
 public class DisappearingButton : MonoBehavior
 {
     protected bool showButton1 = true, showButton2 = true;
     
     public void OnGUI()
     {
         if(showButton1)
             if(GUI.Button(new Rect(10, 20, 100, 20), "Turn Off 1"))
                 showButton1 = false;
         if(showButton2)
             if(GUI.Button(new Rect(10, 45, 100, 20), "Turn Off 2"))
                 showButton2 = false;
     }
 }
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avatar image clunk47 · Oct 05, 2013 at 12:13 AM 1
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This is what I would tell the OP in my answer, so I'll just say +1 to you :D

avatar image tw1st3d · Oct 05, 2013 at 12:15 AM 1
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Thanks, I'm glad to know that I'm going in the right direction with my program$$anonymous$$g. Been kind of doubting myself with it since I keep getting stuck on tiny things for days.

avatar image Hyperion · Oct 05, 2013 at 12:19 AM 1
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Thank you! All the other answers I looked at were super ambiguous and resulted in headaches.

avatar image clunk47 · Oct 05, 2013 at 12:19 AM 0
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It gets frustrating, I'm still learning myself. Always stick w/ it though man, well worth the time and effort :)

avatar image tw1st3d · Oct 05, 2013 at 12:20 AM 1
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@Hyperion Glad I could help!

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