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               Question by 
               martin101 · Dec 27, 2014 at 01:29 AM · 
                audiosourceaudiolistenervisual-effectsgetspectrumdatagetoutputdata  
              
 
              Question Related to GetSpectrumData and GetOutputData
Hi, I would like to know that which information out of 'frequency', 'RMS value', 'DB' value or 'Pitch' value is best suited to represent the Audio Visualiser in Unity3D
Well i have very little information about these things like the range of frequency which humans can here, now out of these described entities which one is best suited for making a sound visualiser or more like a Sound Effect which scales a object ( say ).
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              koobas.hobune.stream
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