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UI position problem with animator
So I want to make a sliding image with buttons on it so that I don't have to move every button one by one, but I used an animator to make the button slide left and right when tapping on a button. It worked but when I tested it on my phone the buttons didn't slide far enough right and when I tested it on a tablet it slid out to far to the right. How will I make it end up on the same position on any phone or tablet?
Answer by Wyattagum · Jun 07, 2018 at 04:14 PM
Try Maximizing on Play to get the full Resolution or you can change the Aspect
Maximizing on Play shows what (tablets, phones, etc...) sees
When I tried it on my app it showed the same thing on my phone, tablet, and computer. Except for my mother's phone I had to add adjustable UI controller size
how to I do that? I've tried calculating the sliding distance but i can't access the animations properties in a C# srcipt