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Restrict GameObject to another GameObject?
I'm extremely new to Unity but am working on a VR project using an Oculus Rift S. The project is to visualize a catheter as it moves through an artery. I would like to be able to grab the catheter using the VR hands and freely move it but having it confined it to the internal volume of the artery.
I have finished the project but cannot figure out how to restrict the catheter to the artery. It always just moves wherever I grab and place it. Any advice would be greatly appreciated.
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