- Home /
Large particle slowdown
Hi,
I'm playing with clouds made of particles and I've stumbled upon a problem when I want to fly through the cloud. As particles cover the large part of the screen (when flying through that's sometimes 100%), the game slows down.
Is there any way around this? I'd also like to know what is the problem with that in technical terms.
Thanx
Comment
Your answer
Follow this Question
Related Questions
Is there OnParticleCollisionExit()? If none how to make. 2 Answers
How do you make a Particle System of weather effect look believable when parented to player camera? 0 Answers
Unity animation no longer works for large numbers of objects 0 Answers