Question by
Octane-Test · Dec 07, 2018 at 12:56 PM ·
iostexture
Blurred textures on iOS build
Certain textures in my game appear blurred on iOS build while they appear fine on android build.
Based on certain answers on Unity, I have tried changing the compression format to RGBA 16 bit , RGBA 32 and also set the filter mode to point but these didn't fix the issue.
How can I fix this ?
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