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HDRI Sky - Visible sun using directional light
Hello, as the title says, I have a problem rendering the "sun disk" using a directional light and HDRI Sky (HDRP). I can't use the legacy flare layer and halo, since they're not supported in HDRP. I might just place a sphere very very far, assign an unlit material and play with bloom to make it resemble the sun, but it's not an optimal choice since the explorable area is quite big (even if the sphere is far, it might lose the "alignment" with the directional light if the player runs a long distance) and it's not always easy to match the spere position with the directional light (unless I use very simple directional light orientations).
Is there a way to render the sun? If not, what's the best way to achieve a similar result?
Thank you in advance!
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