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Transform an objects position based on camera position,Move an object based on camera position but ignore rotation
Hi everyone!
So I'm a total noob at programming and scripts, but I want to have an object that's basically locked in place while the player / camera moves around - in this case, locked directly above the player.
The thing is, I don't want the rotation values from the camera, just the position values.
Basically I want object to be constantly above the player, but locked like a compass.
Any thoughts? :)
Note - the reasoning behind this is for an audio implementation thing, so there's a valid reason, promise!
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