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Making A Save Option
Okay So I am having trouble trying to add a save option to my game, I have finished it and it is just 4 very huge levels, or world. I have the cutscenes everything even a main menu that say Play, Quit, And Credits. But How To Make A Save Option So When The Player Saves Their Progress They start at the beggining of the level they saved on. I figured it has to do something with code and Application.LoadLevel But I dont know how to do it! Please Help
Those are answers $$anonymous$$y, not comments! Don't make me downvote you :pp
Answer by SisterKy · Aug 07, 2011 at 07:45 AM
Ah, right... sorry bout that...
http://answers.unity3d.com/questions/11316/how-can-i-save-and-load-a-players-position.html
http://answers.unity3d.com/questions/8480/how-to-scrip-a-saveload-game-option.html
Ya I new about those but they didn"t work! could you just give me a script please and tell me what to do with it. im making a FPS GA$$anonymous$$E bye the way
Saying "could you just give me a script please" in this place is like taking a dump in someone's front yard. It pisses people off left and right. Don't ask to have work done for you for free. :P
If it is a remake of Redneck Rampage, you should do all your own voice-acting - you're awesome at it! (and Christian, taking a dump is probably a feature too now!)
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