Unity 2019.2 - 2d Lights not working on tilemap
Hi, i tried to use the new 2d Light System (which works very well on normal Sprites). However i converted my scene to the new lights but ther Tilemap wasn't converted.
I figured out that the converting just change the material to "Sprite-Lit-Default" (which is not selectable on the tilemap renderer).
Is there any workaround or idea what can i do to get this working ?
Many thanks :)
Comment
Answer by xraysp3x · Aug 04, 2019 at 08:47 PM
Press that visibility button top right corner where you select the material. You should be able to see it there
problem.png
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